Let's start playing

Frequently Asked Questions [Mafia vs Mafia]

I have no more money, how can I get new ones?

The first fighter (James McLain) is always free, just fight with him at a lower level to earn money.



Why can't I get an item with higher level than 80?

Because the maximum item level in Mafia vs Mafia is 80.



How do I get better items?

The items you can find are based on the level you are playing, maximum item level is 80.



How to get more Mafia Coins?

For each completed level you get a Mafia coin. Also, you can get more coins by watching promotional videos or by exchanging them for money:

 




Which fighters are available?



Which weapons can be wearing by the leader?



What stuff can I improve by the car?

To get more money

Fighters are quicker to become ready again

Send more fighters to the battlefield

Increase the live of the car

Bob the bomber will support you

Steffi sniper will support you






What are awards?

Awards can be weared from your fighters or add to your items to improve. Awards can be improved in the suitcase (main menu), for this two awards of the same type must be used. The suitcase is available at level 9.  There are the following awards available:

Level

1

2

3

4

5

6

7

Low Award (damage)

Name = FIA

Damage = 1

(found from level 10)

Name = EJU

Damage = 2






Low Award (live)

Name = DTB

Live = 10
(found from level 10)

Name = DNB

Live = 20






Normal Award (damage)

Name = IDM

Damage = 1
(found from level 20)

Name = HSR

Damage = 2

Name = OHY

Damage = 4





Normal Award (live)

Name = ALI

Live = 10
(found from level 20)

Name = EBE

Live = 20

Name = SMT

Live = 40





Good Award (damage)

Name = IAS

Damage = 1
(found from level 30)

Name = WKY

Damage = 2

Name = FCA

Damage = 4

Name = YEE

Damage = 5




Good Award (live)

Name = CKY

Live = 10
(found from level 30)

Name = PTY

Live = 20

Name = CIE

Live = 40

Name = TWY

Live = 50




Great Award (damage)

Name = EJT

Damage = 1
(found from level 40)

Name = NIE

Damage = 2

Name = TWB

Damage = 4

Name = CFY

Damage = 5

Name = FIY

Damage = 7



Great Award (live)

Name = HPW

Live = 10
(found from level 40)

Name = WTC

Live = 20

Name = OII

Live = 40

Name = TLP

Live = 50

Name = AFT

Live = 70



Perfect Award (damage)

Name = SON

Damage = 1
(found from level 50)

Name = BYF

Damage = 2

Name = TSI

Damage = 4

Name = YTR

Damage = 5

Name = RST

Damage = 7

Name = ESR

Damage = 8

Name = YRS

Damage = 10

Perfect Award (live)

Name = TER

Live = 10
(found from level 50)

Name = DED

Live = 20

Name = EET

Live = 40

Name = FEE

Live = 50

Name = LES

Live = 70

Name = EUF

Live = 80

Name = SRM

Live = 100



 Award bonus

If you add awards with maximum level and the same type to the fighter (minimum 2 awards), you get a bonus attack. 



...





In this list you can see what for bonus attacks are available:


Name

Award combination

Bonus values

Ice spike (1)

EJU | EJU

Chance = 2%

Damage = 10

Attacks up to 2 enemies


Ice spike (2)

OHY | OHY

Chance = 3%
Damage = 15
Attacks up to 3 enemies


Ice spike (3)

YEE | YEE

Chance = 4%
Damage = 20
Attacks up to 4 enemies


Ice spike (4)

FIY | FIY

Chance = 5%
Damage = 25
Attacks up to 5 enemies


Ice spike (5)

YRS | YRS

Chance = 6%
Damage = 30
Attacks up to 6 enemies

Curved smoke (1)

DNB | DNB

Chance = 2%
Damage = 10
Attacks up to 2 enemies


Curved smoke (2)

SMT | SMT

Chance = 3%
Damage = 15
Attacks up to 3 enemies


Curved smoke (3)

TWY | TWY

Chance = 4%
Damage = 20
Attacks up to 4 enemies


Curved smoke (4)

AFT | AFT

Chance = 5%
Damage = 25
Attacks up to 5 enemies


Curved smoke (5)

SRM | SRM

Chance = 6%
Damage = 30
Attacks up to 6 enemies

Fire pillar (1)

EJU | DNB

Chance = 2%
Damage = 10
Attacks up to 2 enemies


Fire pillar (2)

OHY | SMT

Chance = 3%
Damage = 15
Attacks up to 3 enemies


Fire pillar (3)

YEE | TWY

Chance = 4%
Damage = 20
Attacks up to 4 enemies


Fire pillar (4)

FIY | AFT

Chance = 5%
Damage = 25
Attacks up to 5 enemies


Fire pillar (5)

YRS | SRM

Chance = 6%
Damage = 30
Attacks up to 6 enemies

Lightning bolt (1)

DNB | EJU

Chance = 2%
Damage = 10
Attacks up to 2 enemies


Lightning bolt (2)

SMT | OHY

Chance = 3%
Damage = 15
Attacks up to 3 enemies


Lightning bolt (3)

TWY | YEE

Chance = 4%
Damage = 20
Attacks up to 4 enemies


Lightning bolt (4)

AFT | FIY

Chance = 5%
Damage = 25
Attacks up to 5 enemies


Lightning bolt (5)

SRM | YRS

Chance = 6%
Damage = 30
Attacks up to 6 enemies

Snowflake (1)

EJU | EJU | EJU

Chance = 3%
Damage = 11
Attacks up to 2 enemies


Snowflake (2)

OHY | OHY | OHY

Chance = 4%
Damage = 16
Attacks up to 3 enemies


Snowflake (3)

YEE | YEE | YEE

Chance = 5%
Damage = 21
Attacks up to 4 enemies


Snowflake (4)

FIY | FIY | FIY

Chance = 6%
Damage = 26
Attacks up to 5 enemies


Snowflake (5)

YRS | YRS | YRS

Chance = 7%
Damage = 31
Attacks up to 6 enemies

Circle smoke (1)

DNB | DNB | DNB

Chance = 3%
Damage = 11
Attacks up to 2 enemies


Circle smoke (2)

SMT | SMT | SMT

Chance = 4%
Damage = 16
Attacks up to 3 enemies


Circle smoke (3)

TWY | TWY | TWY

Chance = 5%
Damage = 21
Attacks up to 4 enemies


Circle smoke (4)

AFT | AFT | AFT

Chance = 6%
Damage = 26
Attacks up to 5 enemies


Circle smoke (5)

SRM | SRM | SRM

Chance = 7%
Damage = 31
Attacks up to 6 enemies

Magma geyser (1)

EJU | DNB | EJU

Chance = 3%
Damage = 11
Attacks up to 2 enemies


Magma geyser (2)

OHY | SMT | OHY

Chance = 4%
Damage = 16
Attacks up to 3 enemies


Magma geyser (3)

YEE | TWY | YEE

Chance = 5%
Damage = 21
Attacks up to 4 enemies


Magma geyser (4)

AFT | FIY | AFT

Chance = 6%
Damage = 26
Attacks up to 5 enemies


Magma geyser (5)

SRM | YRS | SRM

Chance = 7%
Damage = 31
Attacks up to 6 enemies

Spikes (1)

DNB | EJU | DNB

Chance = 3%
Damage = 11
Attacks up to 2 enemies


Spikes (2)

SMT | OHY | SMT

Chance = 4%
Damage = 16
Attacks up to 3 enemies


Spikes (3)

TWY | YEE | TWY

Chance = 5%
Damage = 21
Attacks up to 4 enemies


Spikes (4)

AFT | FIY | AFT

Chance = 6%
Damage = 26
Attacks up to 5 enemies


Spikes (5)

SRM | YRS | SRM

Chance = 7%
Damage = 31
Attacks up to 6 enemies

Water hurricane (1)

EJU | EJU | EJU | EJU

Chance = 4%
Damage = 12
Attacks up to 2 enemies


Water hurricane (2)

OHY | OHY | OHY | OHY

Chance = 5%
Damage = 17
Attacks up to 3 enemies


Water hurricane (3)

YEE | YEE | YEE | YEE

Chance = 6%
Damage = 22
Attacks up to 4 enemies


Water hurricane (4)

FIY | FIY | FIY | FIY

Chance = 7%
Damage = 27
Attacks up to 5 enemies


Water hurricane (5)

YRS | YRS | YRS | YRS

Chance = 8%
Damage = 32
Attacks up to 6 enemies

Smoke ghost (1)

DNB | DNB | DNB | DNB

Chance = 4%
Damage = 12
Attacks up to 2 enemies


Smoke ghost (2)

SMT | SMT | SMT | SMT

Chance = 5%
Damage = 17
Attacks up to 3 enemies


Smoke ghost (3)

TWY | TWY | TWY | TWY

Chance = 6%
Damage = 22
Attacks up to 4 enemies


Smoke ghost (4)

AFT | AFT | AFT | AFT

Chance = 7%
Damage = 27
Attacks up to 5 enemies


Smoke ghost (5)

SRM | SRM | SRM | SRM

Chance = 8%
Damage = 32
Attacks up to 6 enemies

Fire hurricane (1)

EJU | DNB | EJU | DNB

Chance = 4%
Damage = 12
Attacks up to 2 enemies


Fire hurricane (2)

OHY | SMT | OHY | SMT

Chance = 5%
Damage = 17
Attacks up to 3 enemies


Fire hurricane (3)

YEE | TWY | YEE | TWY

Chance = 6%
Damage = 22
Attacks up to 4 enemies


Fire hurricane (4)

AFT | FIY | AFT | FIY

Chance = 7%
Damage = 27
Attacks up to 5 enemies


Fire hurricane (5)

SRM | YRS | SRM | YRS

Chance = 8%
Damage = 32
Attacks up to 6 enemies

Explosion (1)

DNB | EJU | DNB | EJU

Chance = 4%
Damage = 12
Attacks up to 2 enemies


Explosion (2)

SMT | OHY | SMT | OHY

Chance = 5%
Damage = 17
Attacks up to 3 enemies


Explosion (3)

TWY | YEE | TWY | YEE

Chance = 6%
Damage = 22
Attacks up to 4 enemies


Explosion (4)

AFT | FIY | AFT | FIY

Chance = 7%
Damage = 27
Attacks up to 5 enemies


Explosion (5)

SRM | YRS | SRM | YRS

Chance = 8%
Damage = 32
Attacks up to 6 enemies

Kraken (1)

EJU | EJU | EJU | EJU | EJU

Chance = 5%
Damage = 13
Attacks up to 2 enemies


Kraken (2)

OHY | OHY | OHY | OHY | OHY

Chance = 6%
Damage = 18
Attacks up to 3 enemies


Kraken (3)

YEE | YEE | YEE | YEE | YEE

Chance = 7%
Damage = 23
Attacks up to 4 enemies


Kraken (4)

FIY | FIY | FIY | FIY | FIY

Chance = 8%
Damage = 28
Attacks up to 5 enemies


Kraken (5)

YRS | YRS | YRS | YRS | YRS

Chance = 9%
Damage = 33
Attacks up to 6 enemies

Smoke scull (1)

DNB | DNB | DNB | DNB | DNB

Chance = 5%
Damage = 13
Attacks up to 2 enemies


Smoke scull (2)

SMT | SMT | SMT | SMT | SMT

Chance = 6%
Damage = 18
Attacks up to 3 enemies


Smoke scull (3)

TWY | TWY | TWY | TWY | TWY

Chance = 7%
Damage = 23
Attacks up to 4 enemies


Smoke scull (4)

AFT | AFT | AFT | AFT | AFT

Chance = 8%
Damage = 28
Attacks up to 5 enemies


Smoke scull (5)

SRM | SRM | SRM | SRM | SRM

Chance = 9%
Damage = 33
Attacks up to 6 enemies

Phoenix (1)

EJU | DNB | EJU | DNB | EJU

Chance = 5%
Damage = 13
Attacks up to 2 enemies


Phoenix (2)

OHY | SMT | OHY | SMT | OHY

Chance = 6%
Damage = 18
Attacks up to 3 enemies


Phoenix (3)

YEE | TWY | YEE | TWY | YEE

Chance = 7%
Damage = 23
Attacks up to 4 enemies


Phoenix (4)

AFT | FIY | AFT | FIY | AFT

Chance = 8%
Damage = 28
Attacks up to 5 enemies


Phoenix (5)

SRM | YRS | SRM | YRS | SRM

Chance = 9%
Damage = 33
Attacks up to 6 enemies

Sun strike (1)

DNB | EJU | DNB | EJU | DNB

Chance = 5%
Damage = 13
Attacks up to 2 enemies


Sun strike (2)

SMT | OHY | SMT | OHY | SMT

Chance = 6%
Damage = 18
Attacks up to 3 enemies


Sun strike (3)

TWY | YEE | TWY | YEE | TWY

Chance = 7%
Damage = 23
Attacks up to 4 enemies


Sun strike (4)

AFT | FIY | AFT | FIY | AFT

Chance = 8%
Damage = 28
Attacks up to 5 enemies


Sun strike (5)

SRM | YRS | SRM | YRS | SRM

Chance = 9%
Damage = 33
Attacks up to 6 enemies



What items are available in Mafia vs Mafia?

From level 1 to level 80 all items are visually the same but the values are adjusted to the level. Each item can also have a socket where you can add an award. There are the following items:

Level 1


Normal

Good

Perfect

Boots

Damage = 1 or Live = 1

Damage = 2 or Live = 3

Damage = 3 or Live = 5

Head

Damage = 1 or Live = 1

Damage = 2 or Live = 3

Damage = 3 or Live = 5

Necklace

Damage = 1 or Live = 1

Damage = 2 or Live = 3

Damage = 3 or Live = 5

Ring

Damage = 1 or Live = 1

Damage = 2 or Live = 3

Damage = 3 or Live = 5

Boots

Damage = 1 and Live = 1

Damage = 2 and Live = 3

Damage = 3 and Live = 5

Head

Damage = 1 and Live = 1

Damage = 2 and Live = 3

Damage = 3 and Live = 5

Necklace

Damage = 1 and Live = 1

Damage = 2 and Live = 3

Damage = 3 and Live = 5

Ring

Damage = 1 and Live = 1

Damage = 2 and Live = 3

Damage = 3 and Live = 5

.

.

.

Level 80


Normal

Good

Perfect

Boots

Damage = 9 or Live = 80

Damage = 10 or Live = 89

Damage = 11 or Live = 107

Head

Damage = 9 or Live = 80

Damage = 10 or Live = 89

Damage = 11 or Live = 107

Necklace

Damage = 9 or Live = 80

Damage = 10 or Live = 89

Damage = 11 or Live = 107

Ring

Damage = 9 or Live = 80

Damage = 10 or Live = 89

Damage = 11 or Live = 107

Boots

Damage = 9 and Live = 80

Damage = 10 and Live = 89

Damage = 11 and Live = 107

Head

Damage = 9 and Live = 80

Damage = 10 and Live = 89

Damage = 11 and Live = 107

Necklace

Damage = 9 and Live = 80

Damage = 10 and Live = 89

Damage = 11 and Live = 107

Ring

Damage = 9 and Live = 80

Damage = 10 and Live = 89

Damage = 11 and Live = 107